E.I. Living
48-300 Architecture Design Studio: Praxis I; under the guidance of Dana Cupkova, Matt Huber, Phyllis Kim; Fall 2021
E.I. Living is the final chapter of a semester-long project. This project has five total chapters:
Download the PDF version here.
SITE & ANALYSIS
As a first assignment, I studied the site and climate of our site: across the river from Aspinwall Riverfront Park. The concepts that I was interested in is interaction and its effects on both a human and natural scale.



Pollution: Water & Air
The pollution site analysis depicts the various types of pollutants within the area. These include air pollution (areas with higher carbon levels) and water pollution (lead levels in correlation to the sewage output systems).


Human Activity
The human activity site analysis studies the interaction people have with the site on the Pittsburgh side and the Aspinwall side. Generally, there is greater activity as well as tourist spots on the Aspinwall side.
SILODAM PRECEDENT STUDY
Before proceeding with our eco-machine, my partner and I chose to study the Silodam by MVRDV. The main concept of this building is intersecting spaces that enhance a sense of community.
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Silodam Section & Plans
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Programming Organization & Type
Unit Initial Daylight Analysis

Highest Comfort Daylight Analysis
From our initial daylight analysis, we determined three types of units with the best daylight conditions
Existing Building Render
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Global Morphology Studies: Reorienting and Setbacks
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Local Morphology Studies: Global Division of Space
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Unit Transformations to Maximize Daylight Availability
Morphology Summary: Global & Unit/Local
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Unit Post Daylight Analysis
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Terrace Render: Floor 7
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Terrace Render: Floor 8
ECO-MACHINE SYSTEMS
In this stage, the main concepts of our eco-machine are rainwater run-off, water collection, and green systems (green wall and green roof).

Final Transformation Section
Global Generative Building Diagram


Final Transformation Plans
Final Eco-Machine
SITUATING HYBRID TECHNOLOGIES
This assignment is a development of our eco-machine. We decided to move away from our initial case study and form of the Silodam to generate our own units that are separate from each other to create opportunities and instances of water flow, green roofing systems, and green wall systems.


Generating Stills
Initial Global Generation Animation

Final Transformation Plan

Isometric Section



Mini Chunk Model
E.I LIVING
The main concepts of our eco-machine are water control (flow and flooding) and vegetation (green roofs, green walls, daylighting). On a global scale, the building form is generated by the existing hydrology lines to create four main “neighborhood” boundaries. Each of these boundaries has three to seven units depending on its size. On the unit scale, the flow lines are translated to the concrete and wood material system to control and maintain water flow and directionality. This tectonic concrete system connects to our vegetation concept with its curvilinear forms that creates pocketing and opportunities for plant growth. Particular plants (hedera, aubrieta, clematis) were intentionally chosen to act as shading devices during the summer and spring before dying out in the fall and winter to optimize sunlight. In the cases where the water is not collected within these curvilinear moments, it will flow down into the bioswale in the ground floor before being directed back into the river.



Water Analysis
The water analysis studies various water systems and conditions (flooding, sewage, pollution).
Sunlight Analysis
The sunlight analysis studies the daylight conditions through solar shadows at various seasons and wind direction
Sun Shadow Analysis
The sun shadow analysis zooms into the site, showing the shadow conditions generated at three different times of the day (9am, 12pm, 3pm) in two different seasons (fall and spring)

Site Plan
The site plan begins to show the difference between private and public spaces - the private spaces being the units themselves and the public spaces around the units. There are three main public space conditions: the bridge, the gathering space by the water, and the community public garden.
Site Generative Animation

Cut Plan
The plan shows the multi-housing experience with four types of units (studio, two bedrooms, three bedrooms, and four bedrooms).

Two Bedroom Switchback Unit Plan

Two Bedroom Switchback Unit Section

Experiential Views

Two Bedroom Switchback Unit Render


Daylight Illuminance Studies
Unit Eco-Machine Animation

Facade System Model

Isometric Section
Project in collaboration with Sharon Fung
